My name is Bosko Ivkovic, and I’ve been a gameplay programmer for 8 years, based in the Limburg province of the Netherlands.
Throughout my career, I’ve developed a strong skill set, ranging from Unity3D to Azure and MySQL, allowing me to tackle various aspects of game development. My determination drives me to see projects through to completion, and I’m rarely hindered by challenges.
I program with efficiency and precision, backed by a deep understanding of coding fundamentals, which enables me to quickly and smoothly adapt to new programming languages and technologies.
With 8+ years experience in Unity I can program any mechanic and any editor tool necessary for quick development.
With 6 years experience in different multiplayer transports (Photon, Mirror, NGO). I have the skills to write proper server authorative code.
By being familiar with different code design patterns, I am able to write efficient code. C# / C++
Having followed multiple Azure courses and worked with Playfab. I am confident in my skills with databases.
With a basic understanding of 3D programs like Blender and Maya, I, as a developer, can quickly create prototypes and temporary art where necessary.
I’m skilled at quickly solving problems using tools like Google and ChatGPT, and I can integrate AI-generated art and text into programs.
Heythuysen, Limburg
+31 629402791
boskoivkovic.developer@gmail.com
https://rycon2424.github.io
(ps: I would like to know your highscore! :D (mine is 49))
(Move with the arrow keys)